For many modern gamers, online gaming is defined by such games as Quake
Arena, Unreal Tournament, or Everquest. Commercially produced graphical games
are really just the tip of the iceberg when it comes to challenging opponents
over the Internet. A whole genre of games exist kept alive from years ago.
Browser based games (BBGs) could be seen as the direct descendant of old Bulletin
Board System (BBS) games such as Legend of the Red Dragon. However, over the
years they have become more complex, more interesting, more interactive, and
even more popular! Perhaps one of the most compelling advantages BBGs have over
graphical online games is that they can be played from anywhere without the need
to download a client.
When the term Kingdom Management is mentioned, most think of a complicated
and confusing array of options, statistics, rounds, etc. However, Earth: 2025 is
an extremely complex management game that is easy to learn and easier to play.
You play the omnipresent leader of a budding country among thousands of others
competing to be the best. Your "score" is summed up as your Net Worth
and is a direct calculation based on your assets.
As your country's leader, you are responsible for every aspect from the
ground up. You must explore for land, build installations, conduct trade,
purchase and train units, research new technologies, and ultimately wage war on
your enemies. All of this may seem fairly daunting at first, but it can be taken
one step at a time with absolutely no pressure to be quick. Unlike real time
strategy games, Earth: 2025 is played on the "tick" system. Every 30
minutes you are given a new turn. However, this doesn't mean you have to wait
around for 30 minutes each time you want to play. Turns accumulate over time and
can be played whenever you decide to login. If you haven't been on for a day you
will find quite a few turns stored up to execute.
Each turn that you execute will set in motion your countries developments.
You are then given a summary of what has been happening, your expenses, profits,
population gain, military production, etc. There are many strategies when
playing Earth:2025. Do you want to focus all of your resources and turns
producing a ferocious army or do you want to play it safe and fortify your
defenses and intelligence? Everything is available through the sidebar menu
which then brings up the information in the main frame. Here, there is usually a
quicklink if you need some helpful hints or reminders on what certain options
do.
I was surprised at how easily I got into the game. Usually, I don't care for
kingdom management games because I find myself faced with way too much
information and half of it I don't understand. The manuals for these games are
usually pages and pages long, which is almost always hard to understand. In the
end, I'm left wandering through the site churning out random units, starting
fights, and not learning anything about the game. With Earth: 2025, you can dive
right in. One handy feature is the Advisor. Here you will be given advice on
what you should probably be looking into, such as land production or
exploration, military operations, intelligence, etc. Also, every section of the
game has a quicklink to a simple help file about what you are looking at. For
instance, if you forget what Enterprise Zones do for your country, you can
quickly read an explanation. There is also a longer Instructions sheet to have a
look at, but it is not needed to just work with the basics.
There are many ways to interact with other players in the game. To
communicate, there is a full-featured mail system within the game. You can also
put your surplus goods or units on the market. Here, other players can buy your
extras, or you can buy theirs. It is usually cheaper to buy from the market than
the regular purchasing menu. If you want to build a really strong nation, you
have to also build relations with other countries. For instance, maybe you want
to make a Defensive Alliance with another country. This way, your available
troops will rush to your allies aid in case of an attack, and vice versa. There
are 5 different types of alliances, each with their own pros and cons. Having
the right balance for your nation is part of the challenge.
And of course, there is the military operations part of the game. With your
produced units, you can lead offensive missions on other players in order to
cripple them. Different attacks will do different things. For instance, a
bombing run will send your jets to carpet bomb the enemy buildings. Your jets
will have to face only the turret defenses of the enemy, but if successful will
destroy civilians and buildings. A standard strike, however, will capture land
and resources that your troops have pillaged. However, you also face the full
defensive force of an army. Obviously, combat can be fairly complex with
multiple waves of different types of attacks.
One of the bad things about games like these is the time-frame. A round of
Earth: 2025 lasts about 2 or 3 months, with other game types lasting different
times. Normally, this would mean that you would have to start playing on the
very day the round begins if you didn't want to be at a disadvantage. However,
turns are pro-rated in Earth:2025, which means you will start off with the
number of turns you are behind if you start after a round has begun. After 75
turns have accumulated (which takes over a day and a half), your turns will
start to go into storage. These turns are released to you as you execute
existing turns. This system makes it much more appealing to start playing in the
middle of a round than any other kingdom management BBG I've tried.
The only complaint I have, albeit a trivial one, is the lack of polish to the
look of Earth:2025. The game is truly an old-school looking BBG. Aside from the
banner ads, there are absolutely no graphics or artwork in the game at all.
However, with the amount of loading that is done when tens of thousands of
players are playing has got to put a large price tag on server costs. With
pictures loading each time it would increase that dramatically. For a game
running solely on advertiser support, this is something to avoid.
Earth:2025 is played on the swirve.com network, totally supported by Ads.
This way, players can play absolutely free without having to pay a monthly fee.
This with the fact that it can be played from absolutely anywhere with a web
browser makes it a very appealing game for those who don't have hours each day
to commit to a game. You can spend a small amount of time every two days or so
and be at no disadvantage compared to those who spend their turns frequently.
The game is also very novice-friendly with an easy to learn interface and
design. There's no reason not to give it a try, especially those who are fans of
this genre. Compared to others like it, I found it to be very easy to play, far
less confusing, and really fun. There are many worse BBGs out there that are
charging per month to play, while Earth:2025 provides excellent strategic
gameplay to players at absolutely no charge.