By Donna Desborough
Military first person shooter with the whole world to play with or against,
that's War Rock. With so many military games out there though I just had to find
out a little bit more. I had to know just what could make this one stand out
from the crowd. So I had a chat with War Rock's Jason Suinn.

Donna: Tell us a little about yourself and what your part is in War
Rock.
Jason: My name is Jason Suinn, and I'm the Associate Producer for War
Rock. It's my job to guide War Rock by setting goals for my team at K2 Network
and Dream Execution and then providing support to make sure those goals are
achieved.
Donna: How would you explain the game to someone who knows nothing
about War Rock?
Jason: War Rock is an exciting online tactical First Person Shooter
(FPS) that provides exhilarating gameplay action for every type of military FPS
fanatic. Whether you wish to work together as an elite squad to accomplish a
goal, fight small scale battles using small arms, large scale battles using
tanks, jets and assault boats or even if you just want to annihilate everything
that moves. It's all there in one game.
Donna: The story of War Rock is very military in nature. Is any part
of the game's background built on current events?
Jason: War Rock takes place in a fictional country called Derbaran,
where civil unrest has just broken out. Any similarities to current events would
be purely coincidental. Weapons and vehicles, however, are based on their real
world counterparts.

Donna: As the story unfolds how much involvement will players have in
shaping the world around them?
Jason: Currently players are able to play out battles and scenarios
that take place in the current storyline. Each map contains mission specs for
each side, giving the player a peek into the plans and thoughts of the factional
leaders.
Donna: How does character development work? Are players able to mould
their characters in unique ways to make them different from other characters?
Jason: As players level, they gain expanded access to weapons and
items that allow each individual to outfit their characters to fit their play
style and skills. Players can further individualize their characters by
organizing into groups or clans and creating their own custom clan symbol that
other players can see in-game.
Donna: Are there plans to run events? Will they be the more static
type of events or will players have an active role in them?
Jason: Our Game Masters (GMs) are constantly thinking up and running
events. These events vary in range from serious, where the main characters from
the story make appearances to purely fun events like the War Rock Olympics. In
addition, War Rock regularly runs contests with prizes.
Donna: How will your premium services work? The game is Free2Play but
also has subscription options also, how will this work exactly?
Jason: As with all of K2 Networks games, War Rock is Free2Play.
Players never have to spend a dime to play our games, EVER! However, War Rock
does offer three levels of premium services that users may choose to purchase.
What premium does is allow a higher level of control over the game. Some of the
privileges include creating private rooms, wider access to maps, access to
premium-only items and weapons and registering your clan for the Clan System and
clan benefits.

Donna: Will players who opt for the premium services have a distinct
advantage over those who don't pay?
Jason: Players with premium will have an advantage over Free2Play
players in that they can purchase weapons and items not available to Free2Play
players. The advantage, however, is very minimal, as what it comes down to in
the end is skill. Although having a bigger gun helps, it does not equate to
better skill, it just makes for a prettier corpse.
Donna: Will there be a PvP option in War Rock? Exactly how will it
work?
Jason: War Rock has a special battle mode call Free For All where
there are no teams. It's every man and woman for themselves. Also, in the near
future we will be adding the ability for clans to set up their own clan wars via
the integrated Clan System. Stay tuned!
Donna: What are the future plans for War Rock? Is there anything
special we should keep an eye out for?
Jason: War Rock is an ever evolving game and because it is online we
can add new content and features often. Along with new maps, weapons, vehicles
and battle modes look forward to the ability to add weapon attachments, more
features in the Clan System, and automatic room creation for clan wars. As
always, we're constantly thinking of new ideas for War Rock, so look forward to
many new features in the future.

For those that enjoy PvP and military games this could be something for them
to check out. I personally don't know if I'll play much even though I love FPS
games. War Rock is part of the Game n Game World Championships. So, if you like
FPS military games then now's the time to join and compete for cash prizes and a
trip to Korea. You can find out more about War Rock and the GNGWC on the game's
website, http://www.warrock.net.
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