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September 12, 2007
Online Game Development Conference 2008 Announced
 

Evergreen Events' Acclaimed Online Game Development Conference Returns to Seattle

Seattle, WA., September 12, 2007 - Evergreen Events, a visionary game industry event management agency, is very pleased to announce the return of the Online Game Development Conference (OGDC) for 2008. Seattle, Washington also returns as the host city for OGDC; for 2008 this event will be held at the luxurious Seattle Waterfront Marriott Hotel in the beautiful waterfront district, from May 13 to May 15, 2008. The fantastic welcome reception for early arrivals, which was one of the most popular networking opportunities during OGDC 2007, is scheduled for the evening of May 12th.

Session/panel speaker submissions for OGDC 2008 will begin November 2007 and early registration is scheduled to begin January 2008. Further details will be announced shortly.

As a first year event exclusively for online game industry development professionals, OGDC 2007 successfully brought over three hundred and fifty diverse, experienced attendees representing almost two hundred companies from all corners of the globe to Seattle.

"Last year we were rewarded by the incredibly positive feedback from the hundreds of attendees who attended our inaugural OGDC 2007," proclaimed Cynthia Freese, CEO of Evergreen Events. "We set a high standard, but we intend to outdo ourselves for OGDC 2008, by rolling out an even more high-impact, compelling experience for attendees in the online game development industry."

James Hursthouse, CEO of San Jose, CA-based Online Game Services, Inc. (OGSi), who has been appointed the chairman of the OGDC 2008 advisory board, added, "I'm very pleased to be leading a diverse and accomplished advisory board for OGDC, and also to be involved in building on the success of one of the best events this industry has to offer."

The Online Game Development Conference is an annual game industry event with a laser-sharp focus on the rapidly evolving field of all forms of online game development on consoles, PCs and mobile devices, and how to navigate the challenges and explore the opportunities in these fields. Visit the official website http://www.ogdc2008.com for the latest news and information about OGDC 2008. To review the more international and diversified advisory board supporting OGDC 2008, click this link here: http://www.ogdc2008.com/advisors.html. To keep informed about the latest news about OGDC and the online game industry, sent straight to your e-mail Inbox, sign up for the "ogdconnection" newsletter here: http://www.ogdc2008.com/signup.html.

Quotes from OGDC 2007 Attendees

"OGDC 2007 was a top-notch affair. I've never felt so at home and well-cared for at a conference before. I learned a lot, and I'm planning to go again in 2008," stated Jess Lebow Content Director, Flying Lab Software.

"Great conference overall. Great networking experience (I've had more e-mail exchanges with attendees than for just about any previous conference -- interesting folks with interesting things to talk about!)," said Jim Dunstan, Partner, Garvey Schubert Barer.

"I highly recommend ODGC and will attend with the rest of my staff.next year," asserted Chris Breckenridge, CTO, BrainStem Games.

"The OGDC was the classiest, best-run game industry event I've been to this year. Not only were the facilities top notch, but the lectures and panels were packed with great speakers and the networking opportunities were excellent. OGDC could be become the must-attend event for the online game industry," said Alexander Macris, President & CEO of Themis Group, Inc.

About Evergreen Events
Evergreen Events, Inc., is a Seattle area-based producer of conferences and events for the interactive entertainment industry. Evergreen Events is dedicated to the enrichment of both established and aspiring professionals through innovative first-class events offering exceptional content that is compelling, educational, and cogent. Our directors and advisors bring over a century of collective successful experience and involvement in the game industry.

 
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