|July 23, 2007|
|E3 2007 - PlayStation Network|
By Staci Krause
Warhawk is a shooter style game that is strictly multiplayer. In the demo we were shown, it focused on the aerial combat. Players will be able to choose between mixing aerial with ground combat or having only aerial. When it is mixed, all players will begin on the ground and will have to activate vehicles by taking over areas. There are several different modes players will be able to enjoy, and the one we saw looked like the most fun. It involved taking over areas (simply by standing near a checkpoint) and trying to connect the areas. The larger the controlled area, the better vehicles available. It's an attractive game and looks like a blast to play.
Pain is a simple game at its core. Players will take their pint-sized character and catapult him into objects in the game world in order to create as much destruction - and pain - as possible and rack up a high score. There are variations on the core game, with bowling and other side-games, and all the modes are available for multi-player play as well. The world is colorful and bright, and the game is one that should not be taken seriously. It looks like it might be good for some fun, if destruction and mayhem - as well as accuracy and combinations - is your thing.
The final game coming to the PlayStation Network we saw was Little Big Planet. The idea behind this came seems simple - allow players the freedom to create environments for other players to game in. To do this, there are a wide range of tools that the players will be able to unlock in order to create a varied and diverse environment. It's a puzzle game in its simplest form. Different pieces and objects are placed into the world and the goal is simply to go from one side to the other, solving little puzzles along the way in order to move on to the next area. One such puzzle involved grabbing onto a hanging object, swinging as much as we could, grabbing another hanging object, swinging again, until we could get up onto a high block area that was out of reach otherwise. The coolest part of all of this is most content will be player created, giving players an outlet for creativity and some real masochistic puzzles.
So, just from what we saw at E3, PlayStation Network has a pretty interesting line-up coming down the pipe. Pain and Warhawk should both be out this fall while Little Big World will be an early 2008 release.
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